Uiino Cheatsheet
Here’s everything you need to know to create StoryMaps in Uiino
Element | Tag | Description |
---|---|---|
Role | Role/role | Defines the role of the element. |
Goal | Goal/goal | Defines the activity done by the user. |
Benefit | Benefit/benefit | Defines the result the user gets by achieving a goal. |
Type | Type/type | Explains the type of the StoryMap, helping to understand and differentiate flows. |
Status | Status/status | Current status of the feature in development. |
Step | * | Defines users' sequential actions within a product guiding them towards the goal. |
Story | ** | Outlines user actions within steps, offering a narrative to understand behavior. |
Note | *** | Provides insights for optimizing user experience within each Story. |
Pain | Pain/pain/P/p | User challenges or frustrations encountered while using that functionality. |
Gain | Gain/gain/G/g | Solution to solve the pain in the user journey. |
Opportunity | Opportunity/opportunity/O/o | Betterment of current features to enhance user experience. |
Existing Solution | Existing Solution/existing solution/ES/es | The current method or feature already in practice. |
New Solution | New Solution/new solution/NS/ns | A proposed method or feature to improve the existing functionality. |
User Feedback | User Feedback/user feedback/UF/uf | User's opinions, suggestions, and critiques regarding the product or service. |
Risk | Risk/risk/RI/ri | The potential challenges or negative outcomes that may arise during the execution of a story. |
User Acceptance Criteria | User Acceptance Criteria/user acceptance criteria/UAC/uac | Criteria points the necessary input from a user to complete a story. |
Technical Notes | Technical Notes/technical notes/TN/tn | Additional instructions to developers for a specific story. |
Success Criteria | Success Criteria/success criteria/SC/sc | Covers the success state after completion of each step. |